Search found 5208 matches

by martin[flytampa]
Mon Nov 23, 2020 10:01 am
Forum: General Discussion
Topic: KBOS Refund
Replies: 2
Views: 209

Re: KBOS Refund

No problem, refunding now.
by martin[flytampa]
Thu Oct 15, 2020 3:10 am
Forum: FlyTampa-StMaarten
Topic: St maarten overlay/flicker
Replies: 1
Views: 514

Re: St maarten overlay/flicker

can you send a overview screenshot showing the issue to our support or post it here.
by martin[flytampa]
Thu Oct 15, 2020 3:08 am
Forum: FlyTampa-StMaarten
Topic: P3D v4 St Maarten - PAPI All Red or All White
Replies: 2
Views: 278

Re: P3D v4 St Maarten - PAPI All Red or All White

Did you install TNCM recently using the Universal Installer?
by martin[flytampa]
Tue Oct 06, 2020 1:38 pm
Forum: General Discussion
Topic: Installation question
Replies: 2
Views: 388

Re: Installation question

Up to now, I believe the answer is yes. We are still testing every release in P3Dv5 and v4.5. Once a new version is no longer suited for P3Dv4 we will most likely add that to the Universal Installer release notes.
by martin[flytampa]
Tue Oct 06, 2020 1:33 pm
Forum: General Discussion
Topic: How to determine the version of a scenery installed
Replies: 3
Views: 540

Re: How to determine the version of a scenery installed

Versioning is planned, but not yet implemented. One way to check without is to look for example at BGL dates in /FlyTampa/Airport/scenery/ and compare to what universal installer latest version release date is.
by martin[flytampa]
Sun Sep 13, 2020 3:09 pm
Forum: FlyTampa-KaiTak
Topic: Static Aircraft
Replies: 5
Views: 757

Re: Static Aircraft

I can't recompile vhhx files right now, its not in my work-pipeline.

Try the attached files, it has dummy transparent textures that replace the 747_01.dds. If you want other aircraft gone, just copy these textures and rename them 747_02. Not tested myself, but might work.
by martin[flytampa]
Sun Sep 13, 2020 12:58 am
Forum: FlyTampa-KaiTak
Topic: Static Aircraft
Replies: 5
Views: 757

Re: Static Aircraft

It maybe possible to hide some of them if you look into the FlyTampa/KaiTak/texture folder, and remove some of the 747_0X.dds and _lm.dds textures. Not 100% this will completely work. May also need to remove ft_ac_shadows.dds
by martin[flytampa]
Thu Sep 10, 2020 9:40 pm
Forum: FlyTampa-Tampa-Rebooted
Topic: What needs to be turned off to allow Orbx TE Florida to show ...
Replies: 2
Views: 311

Re: What needs to be turned off to allow Orbx TE Florida to show ...

Try disabling these 3:
tampa_mesh.BGL
tampa_photo_day.BGL
tampa_photo_night.BGL
by martin[flytampa]
Sun Aug 23, 2020 4:32 pm
Forum: General Discussion
Topic: Future airports
Replies: 19
Views: 3968

Re: Future airports

Yes, CYUL and CYYZ updates are planned.
by martin[flytampa]
Sun Aug 23, 2020 2:51 am
Forum: General Discussion
Topic: Future airports
Replies: 19
Views: 3968

Re: Future airports

TNCM is in the works, Tampa not yet, maybe later on.
by martin[flytampa]
Sun Aug 02, 2020 4:32 pm
Forum: FlyTampa-Vienna
Topic: Taxiway Problem
Replies: 12
Views: 1554

Re: Taxiway Problem

Extract the attached file to /FlyTampa/Vienna/scenery/ overwriting the existing bgl.

See if that helps.
by martin[flytampa]
Thu Jul 30, 2020 12:56 am
Forum: FlyTampa-Midway
Topic: Duplicate Jetways.
Replies: 5
Views: 470

Re: Duplicate Jetways.

If using 3rd party jeyways for KMDW, check if they align with the stock KMDW building. They may not be adjusted to work with our Addon.
by martin[flytampa]
Tue Jul 21, 2020 12:02 am
Forum: FlyTampa-Tampa-Rebooted
Topic: Trying to update
Replies: 2
Views: 423

Re: Trying to update

Install this:
FlyTampa_Tampa_Rebooted_FSX_P3D_24.exe
and afterwards:
FlyTampa_Tampa_Update_P3Dv5.exe

Everything else you could delete if you no longer use FSX or P3D <5
by martin[flytampa]
Sat Jul 18, 2020 12:39 pm
Forum: FlyTampa-KaiTak
Topic: Missing lights
Replies: 17
Views: 1786

Re: Missing lights

The lights should come on if there is fog during daytime. You can tweak this by loading into notepad: KaiTak/scripts/vhhx_fthalos1.lua and edit this line: if Visibility >= 8200 and TOD == 1 then setting 8200 higher increases the sensitivity to fog, for example setting it to 99999 should result in li...