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Re: Weird Vallies/gorges

Postby Delta777 » Sat Jul 31, 2010 11:34 am

I get the same vallies in FS2004 when I set the fs9.cfg entry TERRAIN_MAX_VERTEX_LEVEL to a value of 21.

Is it possible there is something similar in FSX?
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Re: Weird Vallies/gorges

Postby zaphr » Sat Jul 31, 2010 4:33 pm

Hmm, cant find any entries called that in my cfg. Maybe there is an equivalent for fsx, ill search around. Thanks for the tip Nicolas. :)
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Re: Weird Vallies/gorges

Postby martin[flytampa] » Sat Jul 31, 2010 4:44 pm

Try the attached file in FlyTampa-Vienna/Scenery/ along with the mesh.bgl

The rivers vectors flatten the terrain, whats needed is a way to exclude them. The attached BGL has a couple more excludes in it that may work.
cvxLOWW.BGL
(5.15 KiB) Downloaded 138 times
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Re: Weird Vallies/gorges

Postby martin[flytampa] » Sat Jul 31, 2010 4:46 pm

Delta777 wrote:I get the same vallies in FS2004 when I set the fs9.cfg entry TERRAIN_MAX_VERTEX_LEVEL to a value of 21.

Is it possible there is something similar in FSX?


FSX has mesh sliders instead within the Settings GUI. At best a lower setting would even it out more.
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Re: Weird Vallies/gorges

Postby zaphr » Sat Jul 31, 2010 6:15 pm

Hmm, sorry not much improvement with the new BGL-file :( Without LOWWV2 the earth is quite flat with a shallow decline towards the river but with it enabled it is as if FSX thinks the airport is in grand canyon or something like that. But as i said before, the weirdest thing is that it is only the mix between UTX and ViennaV2 that makes this canyons appear, do you know why that is martin?

Here are two pictures of it, the first you can see to most of the anomalie althought it is bigger (as big as the river goes inside of the custom Vienna scenery)
Could i maybe see a picture of how it should look?

LOWW3.jpg
LOWW3.jpg (119.82 KiB) Viewed 958 times


Here you can see the size of the canyon compared to the chopper.
LOWW4.jpg
LOWW4.jpg (98.55 KiB) Viewed 958 times


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Re: Weird Vallies/gorges

Postby martin[flytampa] » Sat Jul 31, 2010 6:35 pm

The last option is to remove:

loww_mesh.bgl
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Re: Weird Vallies/gorges

Postby zaphr » Sun Aug 01, 2010 11:51 am

What consequences does that have to the overall look of the airport? Will any buildings/objects be misplaced or anything like that?
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