Las Vegas v1.2 Update [MSFS]

emilios[flytampa]
Site Admin
Posts: 1367

Re: Las Vegas v1.2 Update [MSFS]

Post by emilios[flytampa] » Wed Dec 16, 2020 4:03 am

If any previous installations exist in your community folder, please delete them (ie delete both flytampa-lasvegas-*** folders)

To install the latest version, you will just need to re-download the FlyTampa Universal Installer from here: https://www.flytampa.org/downloads.html
Then select v1.2 from the drop-down menu.
emilios[flytampa]
Site Admin
Posts: 1367

Re: Las Vegas v1.2 Update [MSFS]

Post by emilios[flytampa] » Wed Dec 16, 2020 4:06 am

Dillon wrote:
Tue Dec 15, 2020 9:09 pm
There's improvement but if we had a little more it would be great. FT, did you put the extra city lighting you offered as an option in this update? If so can we have the option not to use it? I'm getting a weird floating orb light problem that I'm not sure if it's on FT's end. It's a real problem flying low over Henderson next to the mountains.
The basic installation does not have any additional lights, except some extra lighting on the strip. If you see any floating lights, these would be coming from MSFS, and they cannot be excluded. We cannot place orb lights even if we wanted to.
bjoerntiemann
Posts: 1

Re: Las Vegas v1.2 Update [MSFS]

Post by bjoerntiemann » Wed Dec 16, 2020 6:42 am

FPS still below 22PFS within the coockpit of the A320x, :-(
DMullert
Posts: 21

Re: Las Vegas v1.2 Update [MSFS]

Post by DMullert » Wed Dec 16, 2020 8:10 am

You have to download the FlyTampa_Universal_MSFS_Setup.exe file and run the update from there.
Manny
Posts: 134

Re: Las Vegas v1.2 Update [MSFS]

Post by Manny » Wed Dec 16, 2020 8:34 am

DC6Pilot wrote:
Wed Dec 16, 2020 2:16 am
Where is this download site for the update? Bought vegas 2 days ago. Thanks.
run your installer original downloaded again and make sure you pick 1.2 after you enter your email and srl#
Manny
Posts: 134

Re: Las Vegas v1.2 Update [MSFS]

Post by Manny » Wed Dec 16, 2020 8:35 am

.
PGTV
Posts: 5

Re: Las Vegas v1.2 Update [MSFS]

Post by PGTV » Wed Dec 16, 2020 10:37 am

Any fix on how to get all the buildings back?
Manny
Posts: 134

Re: Las Vegas v1.2 Update [MSFS]

Post by Manny » Wed Dec 16, 2020 11:00 am

PGTV wrote:
Wed Dec 16, 2020 10:37 am
Any fix on how to get all the buildings back?
For now install 1.1 version to get the buildings back. Even then My FPS on the cessna 172 went up from 10 to25 for some reason. :)
emilios[flytampa]
Site Admin
Posts: 1367

Re: Las Vegas v1.2 Update [MSFS]

Post by emilios[flytampa] » Wed Dec 16, 2020 11:08 am

Perhaps some obsolete files left over from previous hotfixes.
Try to delete both 'flytampa-lasvegas-airport' and 'flytampa-lasvegas-city' from Community folder. Then perform a clean install from Universal installer choosing v1.2
Manny
Posts: 134

Re: Las Vegas v1.2 Update [MSFS]

Post by Manny » Wed Dec 16, 2020 11:44 am

emilios[flytampa] wrote:
Wed Dec 16, 2020 11:08 am
Perhaps some obsolete files left over from previous hotfixes.
Try to delete both 'flytampa-lasvegas-airport' and 'flytampa-lasvegas-city' from Community folder. Then perform a clean install from Universal installer choosing v1.2
Tried that emillios. 1.2 removes most of the buildings from the strip. I go back to 1.1 and Iget those buildings back

Manny
PGTV
Posts: 5

Re: Las Vegas v1.2 Update [MSFS]

Post by PGTV » Wed Dec 16, 2020 11:52 am

I'm going to try 1.1 again when i get off work. Did a clean install of 1.2 twice last night and both times had no buildings. Deleted old files prior to install and used installer.
Dillon
Posts: 123

Re: Las Vegas v1.2 Update [MSFS]

Post by Dillon » Wed Dec 16, 2020 8:22 pm

emilios[flytampa] wrote:
Wed Dec 16, 2020 4:06 am
Dillon wrote:
Tue Dec 15, 2020 9:09 pm
There's improvement but if we had a little more it would be great. FT, did you put the extra city lighting you offered as an option in this update? If so can we have the option not to use it? I'm getting a weird floating orb light problem that I'm not sure if it's on FT's end. It's a real problem flying low over Henderson next to the mountains.
The basic installation does not have any additional lights, except some extra lighting on the strip. If you see any floating lights, these would be coming from MSFS, and they cannot be excluded. We cannot place orb lights even if we wanted to.
Thanks.
Piper9t3
Posts: 33

Re: Las Vegas v1.2 Update [MSFS]

Post by Piper9t3 » Wed Dec 16, 2020 10:02 pm

I installed v1.2 and happy to report I got +10fps back on my system when flying over Vegas. I did not notice any buildings missing from the main strip....can you guys be more specific as to what exactly went missing in v1.2? I want to double check my scenery. Thx
PGTV
Posts: 5

Re: Las Vegas v1.2 Update [MSFS]

Post by PGTV » Wed Dec 16, 2020 10:54 pm

you would know if you are missing building. Every single non airport building in flat. Looks like town got nuked.
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