Sydney V2 Update P3D V4 Texturing Issues/General Issues

george[flytampa]
Site Admin
Posts: 3525

Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues

Post by george[flytampa] » Sun Oct 04, 2020 4:27 am

We are looking into it and talking to Orbx
Interceptor650
Posts: 4

Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues

Post by Interceptor650 » Sun Oct 04, 2020 5:27 am

george[flytampa] wrote:
Sun Oct 04, 2020 4:27 am
We are looking into it and talking to Orbx
Thanks !
In the meantime, just for testing I have uninstalled ORBX AU completely and that also doesn't solve the problem.

Mike
george[flytampa]
Site Admin
Posts: 3525

Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues

Post by george[flytampa] » Sun Oct 04, 2020 8:48 am

Starting to find ways to potentially rectify the ground popping. Below is a replacement file that should help for now. I have something more robust in mind for the patch/installer update.

Copy the attached file into YourP3D4.5\Flytampa\Sydney folder. Overwrite original.
Attachments
ADEX_YSSY_GL_2020.bgl
(95.2 KiB) Downloaded 74 times
B777ER
Posts: 387

Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues

Post by B777ER » Sun Oct 04, 2020 8:53 am

george[flytampa] wrote:
Fri Oct 02, 2020 7:27 pm
The trees, I know, they look bad in V4. The shader is for a future version of P3D. I didn't want separate files for old versions.
Why are you sticking with V4? If you don't mind me asking.
For me, I am waiting on 5.1. Will hold off installing this until 5.1 is out. Being that you have a "shader" included for a future version leads me to believe you have a beta of 5.1 and have got the scenery set up for it. That tells me we must be close to release. Once out, its a full clean out of the computer and start from scratch on 5.1.
Interceptor650
Posts: 4

Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues

Post by Interceptor650 » Sun Oct 04, 2020 10:21 am

george[flytampa] wrote:
Sun Oct 04, 2020 8:48 am
Starting to find ways to potentially rectify the ground popping. Below is a replacement file that should help for now. I have something more robust in mind for the patch/installer update.
Thanks ! That has cured it.

Mike
bradley27
Posts: 172

Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues

Post by bradley27 » Sun Oct 04, 2020 10:30 am

That ADEX file seemed to stop the flickering which is great so i guess whats left are the smaller little fixes and shader which will come maybe with the update soon?

Thanks George
Vulcan281
Posts: 3

Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues

Post by Vulcan281 » Sun Oct 04, 2020 4:19 pm

I too have the ground flickering issue, which frankly is a a pain. I plan to stick with V4.5 because there are no CTD with OOM errors which I continually got with V5, so a fix would be very welcome indeed. The advertising does indicate that the scenery is compatible with V 4.5...
Chris0007
Posts: 3

Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues

Post by Chris0007 » Sun Oct 04, 2020 7:46 pm

george[flytampa] wrote:
Sun Oct 04, 2020 8:48 am
Starting to find ways to potentially rectify the ground popping. Below is a replacement file that should help for now. I have something more robust in mind for the patch/installer update.

Copy the attached file into YourP3D4.5\Flytampa\Sydney folder. Overwrite original.
Fixed it for me, thanks!
Tazflyer
Posts: 1

Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues

Post by Tazflyer » Mon Oct 05, 2020 2:28 am

Thank you for this fix! You guys do a top job getting on top of things.
Macca99
Posts: 3

Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues

Post by Macca99 » Tue Oct 06, 2020 8:46 pm

Working now with the fixed AFCAD. Looking forward to seeing the other fixes make it into the patch. It would be great to see some alternate tree textures which look decent in P3D v4 uploaded to the forums if the installer files have to be unified.
Daniel Kamer
Posts: 1

Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues

Post by Daniel Kamer » Sun Oct 11, 2020 10:36 am

Hi,

I also had the problem where all the ground textures disappear.
I have Orbx AU v2 installed as an add on library.
I managed to overcome the problem by:
1. Changing the 3 files in the AU v2 too "off"

ADE_FTX_AUS_YSSY.off
ADE_FTX_AUS_YSSY_CVX.off
FTX_AUS_YSSY_objects.off

2. Changing the order in Orbx central like in the picture below:
Attachments
Capture.JPG
Capture.JPG (96.07 KiB) Viewed 670 times
AnthG1987
Posts: 1

Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues

Post by AnthG1987 » Wed Nov 18, 2020 5:15 am

Hi everyone, I am having an issue with floating objects after installing YSSY 2.1 on P3DV4.5.

See screenshots. Can anyone suggest a suitable fix?
Attachments
YSSY3.JPG
YSSY3.JPG (58.44 KiB) Viewed 526 times
YSSY2.JPG
YSSY2.JPG (71.42 KiB) Viewed 526 times
YSSY1.JPG
YSSY1.JPG (84.93 KiB) Viewed 526 times
big_al
Posts: 101

Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues

Post by big_al » Thu Nov 26, 2020 2:10 am

AnthG1987 wrote:
Wed Nov 18, 2020 5:15 am
Hi everyone, I am having an issue with floating objects after installing YSSY 2.1 on P3DV4.5.

See screenshots. Can anyone suggest a suitable fix?
what version of 4.5? looks like you do not have the hotfix3 for the content and client that fixes PBR bugs
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