Great thanks.
It's looking really good in V5 by the way.
Search found 23 matches
- Mon Apr 27, 2020 3:25 pm
- Forum: FlyTampa-Amsterdam
- Topic: P3DV5 display issues
- Replies: 3
- Views: 728
- Sun Apr 26, 2020 2:01 pm
- Forum: FlyTampa-Amsterdam
- Topic: P3DV5 display issues
- Replies: 3
- Views: 728
P3DV5 display issues
Hi Have a few display issues with V5 that I don't remember seeing in V4 As you approach a runway, the edges receive a dark overlay in blocks. The distant part of the runway edge appear much lighter http://www.darkanvil.net/fs9/images/eham1.jpg As you move closer the dark edges fill in http://www.dar...
- Sat Apr 25, 2020 6:06 pm
- Forum: General Discussion
- Topic: Prepar3DV5 Compatibility
- Replies: 126
- Views: 98188
Re: Prepar3DV5 Compatibility
Just installed EHAM and had a little fly around. As you approach the airport, a shading layer seems to appear in blocks ahead of you. Most noticeable at the lighter runway edges, which go dark as you approach. Can you see this effect or do I need to do screenshots? Away from sim computer at the mome...
- Sat Sep 08, 2018 3:50 am
- Forum: FlyTampa-Vienna
- Topic: Future bug fixes/improvements
- Replies: 0
- Views: 862
Future bug fixes/improvements
Vienna is a great airport and it's good to see this in constant update from Flytampa. I do have a few suggestions for update 2.10 I am in P3DV4.3 Tower height. I see this was mentioned a few years back, but the viewpoint is still set too high. Customer needs to reset to 108m in ADE, or lower if you ...
- Tue Jan 01, 2013 4:31 pm
- Forum: FlyTampa-Seattle
- Topic: Boeing warehouse model for 3rd runway project
- Replies: 3
- Views: 3850
Re: Boeing warehouse model for 3rd runway project
Sorry it's giving you trouble. I am not an airport developer. Just bashing around with the tools available. I fixed the disappearing taxiways for my system with new heights in the flatten and the afcad. If you downloaded and installed 'ksea_2011_1.1.zip', then you have the fix already, and I have no...
- Mon Dec 24, 2012 10:25 am
- Forum: FlyTampa-Seattle
- Topic: Boeing warehouse model for 3rd runway project
- Replies: 3
- Views: 3850
Boeing warehouse model for 3rd runway project
I have added the large building that can be seen on approach to runways 16, which appears to be a Boeing facility. It is designed to also work with the 3rd runway pack blessed by Flytampa but not supported by them (links below for convenience). We fiddle at our own risk. Here are some screenshots of...
- Sun Dec 23, 2012 1:05 pm
- Forum: FlyTampa-Seattle
- Topic: My KSEA 3rd runway effort
- Replies: 59
- Views: 62871
Re: My KSEA 3rd runway effort
Do you still have no third runway like in the screenshot above? All I can I think is that the altered afcad is not loading. Try downloading the latest pack again, and replacing your AFCAD file with the one on the pack 'af2_flytampa_ksea.BGL' http://www.darkanvil.net/fs9/ksea_2011_1.1.zip If that doe...
- Mon Jan 16, 2012 5:08 pm
- Forum: FlyTampa-Seattle
- Topic: My KSEA 3rd runway effort
- Replies: 59
- Views: 62871
Re: My KSEA 3rd runway effort
Sorry I disappeared. Various life things. The shimmering/vanishing ground texture is caused by elevation disagreements between flattens and afcad. Played around alot with it and I think I have it working. It works for me anyway starting at airport, or flying in from Portland Oregon. I have fsgenesis...
- Mon Apr 18, 2011 12:13 pm
- Forum: FlyTampa-Seattle
- Topic: My KSEA 3rd runway effort
- Replies: 59
- Views: 62871
Re: My KSEA 3rd runway effort
I think that is the AFCAD poking thorugh the highres textures. I had to play aorund alot with elevations and flattens to get things to work. Part of the issue I think is the underlying default scenery elevations. Totally puzzled why it does not happen first loading, but only when flying in. Maybe th...
- Sun Apr 10, 2011 11:24 am
- Forum: FlyTampa-Seattle
- Topic: My KSEA 3rd runway effort
- Replies: 59
- Views: 62871
Re: My KSEA 3rd runway effort
Nice one Randy. Afcad makes the taxiways and runway so uses the stock taxiway and runway textures, whatever you have on your system. If you look at my screens on page 1 you'll see I have it much darker in the second set as I adjusted them myself to suit my taste. I don't include them as it then effe...
- Sat Apr 09, 2011 4:58 pm
- Forum: FlyTampa-Seattle
- Topic: My KSEA 3rd runway effort
- Replies: 59
- Views: 62871
Re: My KSEA 3rd runway effort
It is only natural that people post with an issue, but has anybody got it working for them?
Wondering if it's ready to unleash on the various file libraries?
Wondering if it's ready to unleash on the various file libraries?
- Sat Apr 09, 2011 4:40 pm
- Forum: FlyTampa-Seattle
- Topic: My KSEA 3rd runway effort
- Replies: 59
- Views: 62871
Re: My KSEA 3rd runway effort
Yes Scenery>world>texture of course. Thanks for spotting that. The scenery will crash when loading if it can't find the textures. If it keeps crashing after you put textures in scenery>world>texture, then try removing ksea_photo_VTPH.Bgl from the ksea>scenery folder. It may be an argument with megas...
- Sat Apr 09, 2011 5:58 am
- Forum: FlyTampa-Seattle
- Topic: My KSEA 3rd runway effort
- Replies: 59
- Views: 62871
Re: My KSEA 3rd runway effort
Hi John Cracked it. To get the trees from treeplanter to work you need to install Gianp's tree library and put it in Scenery\Generic\Scenery The link in treeplanter readme is old now. Here is the new link and download 'trees_autogen like'. http://gianp.altervista.org/Static/BuildBlks.htm You don't n...
- Wed Apr 06, 2011 1:19 pm
- Forum: FlyTampa-Seattle
- Topic: My KSEA 3rd runway effort
- Replies: 59
- Views: 62871
Re: My KSEA 3rd runway effort
Hi Trebor Looks like the AFCAD is not active, the original or some other duplicate is maybe being used (often from a traffic program). Can you check for duplicate afcads using AFCAD, or there is a utility scanafcad here http://library.avsim.net/download.php?DLID=45600 If there is no duplicate with o...