Howdy again Martin, I was thinking about moving up to P3DV2 and have been doing some research to see what is and what isn't compatible.
My question is will Tampa-Rebooted work fully? And if so will it install properly if I use something like the "FSX to Prepar3D Migration Tool"?
Because if not I just can't make the move, I can't be without my favorite airport.
Thanks man!!
Can I install Tampa Int in P3DV2 with the Migration tool?
- martin[flytampa]
- Site Admin
- Posts: 5202
Re: Can I install Tampa Int in P3DV2 with the Migration tool
The current KTPA installer 2.2 (see Intaller filename ending 22.exe) has P3D auto detection so there is no need for a migration tools.
There is a bug with edgelight units in P3D which is only a minor problem when using FS2004 Flight Plans (like WOAI). Other then that it runs fine.
There is a bug with edgelight units in P3D which is only a minor problem when using FS2004 Flight Plans (like WOAI). Other then that it runs fine.
- aksheykumar
- Posts: 1
Re: Can I install Tampa Int in P3DV2 with the Migration tool
I'm experiencing mini stutters with Tampa rebooted, and I think (pretty sure actually) that the culprit seems to be the trees surrounding the airport. I came to this conclusion because when I'm not looking at the trees, everything is very fluid (I'm averaging around 50 fps). Is there any way to remove the vegetation (don't mind the unrealistic feel of not having trees around for the sake of fluidity)? My system specs are . . . .
________________________
http://www.test-king.com/cert-CEH.htm
http://www.test-king.com/vendor-IBM.htm
http://www.ju.edu/
http://en.wikipedia.org/wiki/Northwestern_University
________________________
http://www.test-king.com/cert-CEH.htm
http://www.test-king.com/vendor-IBM.htm
http://www.ju.edu/
http://en.wikipedia.org/wiki/Northwestern_University
Last edited by aksheykumar on Fri Mar 13, 2015 12:16 am, edited 1 time in total.
Re: Can I install Tampa Int in P3DV2 with the Migration tool
I have 2.2 and the installer doesn't recognize my Prepar3Dv2.5 folder. Everything (FlightBeam, FSDT, Aerosoft etc.) else installs fine..martin[flytampa] wrote:The current KTPA installer 2.2 (see Intaller filename ending 22.exe) has P3D auto detection so there is no need for a migration tools.
There is a bug with edgelight units in P3D which is only a minor problem when using FS2004 Flight Plans (like WOAI). Other then that it runs fine.
Re: Can I install Tampa Int in P3DV2 with the Migration tool?
I have an error
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